![]() ![]() But rather than mean you shouldn’t worry about the project, you might be interested in helping support it for one very good reason – the more money a Kickstarter project makes, the more incentive and potential for awesome stretch goals! Though it launched today and has 30 days to go, it’s more than half funded as of this writing. That may offend some, but I think it’s a smart decision, since it makes the game more appealing to a wider range of gamers.Īs for platforms, currently Boyfriend Dungeon is set to release on Steam, but I would venture it might be making its way to other consoles if the project does well. As such, Boyfriend Dungeon lets you romance men, women or even have non-binary romances. But not everybody wants to play a game made only for the average guy. I’ve seen and played my fair share of games where all love interests are scantily clad women, and that’s fine. ![]() One nice approach in the game is it’s inclusive to more than just straight men. Take Sunder, who transforms into a Talwar, or Valeria who transforms into a dagger. Since each love interest is a different weapon, that means you have a wealth of combat options. Compelling and different? Most definitely! I’m totally serious! See, the hook of the game is your weapons can also transform into beautiful people (and cats), and besides wielding them in battle you also date them. See, in the game you actually romance your weapons. That means it shares a little bit of DNA with Zelda, but it also means the game potentially has a lot of different ways to play it. But don’t just trust me, listen to some facts from the Kickstarter page.īoyfriend Dungeon isn’t just a catchy name, it’s also a reference to the fact this is a hack and slash isometric dungeon crawler. Combined with a unique premise and great art, Boyfriend Dungeon actually might have the potential to be a truly great game. While I haven’t played any of those quite yet, I was rather drawn to Moon Hunters when I saw it at a previous PAX West. But then I did a bit more research into the game, and discovered it’s being developed by Kitfox Games, the folks behind Moon Hunters, The Shrouded Isle and Shattered Planet. Just cause it sounded like such an odd game, at least on the surface. In July 2017, Becky Frankiewicz joined ManpowerGroup as the President of ManpowerGroup North America.If you had told me a week ago I’d be covering a game called Boyfriend Dungeon, I’d call you a filthy liar. She brings high energy and passion, coupled with strong P&L experience from a large and complex global business. Prior to ManpowerGroup, she led one of PepsiCo’s largest subsidiaries, Quaker Foods North America. In that role she was responsible for the $2.6B business, leading all functions, sales and manufacturing. Under her leadership, Quaker Foods delivered impressive growth as she led the transformation of that brand to be known as America’s ‘best start to everyday’. She was also named by Fast Company as one of the most creative people in the industry, anticipating and adapting to fast changing consumer demands. In January 2020, Frankiewicz was appointed as a Board of Director for Energizer Holdings, Inc. Prior to her success leading Quaker Foods, Becky held a variety of senior leadership roles at PepsiCo across the portfolio of brands and a variety of countries. ![]() Her experience in these roles, which included leading Innovation, Finance, Strategy, Sales and Marketing across the PepsiCo portfolio, positions her well to lead ManpowerGroup’s strong and connected brands - Manpower, Experis and Talent Solutions. Prior to joining PepsiCo, Becky worked in strategic consulting with Deloitte and Andersen Consulting. She began her career at Procter and Gamble. She is a passionate team builder and people developer. ![]()
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